Responsibilities: As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creation platf...
Responsibilities Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets ...
Atomic Vancouver is hiring CG Senior Layout Artists! Come work with us on an exciting new CG series. Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighborhood and Los Angeles. Since its inception over 20 years ago, Atomic Cartoons has created and produced numerous 2D and CG animation productions includ...
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.Sony Pictures Imageworks Canada Inc.725 Granville Street, 5th FloorVancouver, British Columbia, Canada, V7K 1Y4Project based, Full TimeLanguage in work environment...
Responsibilities: Collaborate with Art & Animation Directors, Engineers, Character & Animation Leads to achieve look development, content pipeline, and runtime implementation goals. Create character look development prototypes, applying latest technologies to aesthetic and performance goals. Collaborate with technical directors to define character performance requirements, diagnose, profile, and ...
Responsibilities: Collaborate Closely with the Technical Artists, Engineers, World & Object Leads to deliver industry leading content pipelines and runtime implementations. Work with technical art leads to develop procedural content pipelines for Unreal Engine, Houdini, and Substance, empowering world building and object artists to craft best in class content. Work with TDs and TADs to develop co...
Responsibilities: Create high-quality AAA assets, which could include hard surface and organic props or buildings. Collaborate daily with the Art Director, Environment Director and Concept Team. Work with the Environment Director and Technical Art team to establish toolsets and pipelines. Work with our Technical Art team to ensure all assets are optimized for target platforms. Ensure that all ass...
POSITION SUMMARY: As an Environment Artist with Method s Real-Time division, you will be responsible for crafting immersive and visually stunning virtual environments. Your primary responsibility will be to create highly efficient and photorealistic CG environments using Unreal Engine. The position requires a high degree of technical skill and artistic judgment. You ll be talented at balancing ar...
Responsibilities: Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof-of-concept work in pre-production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production-ready content generation workflows and tools. Work with content creators to identify tech...
Responsibilities Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets ...
Houdini Character FX Artist - Expression of InterestThis position is based in Vancouver. All applicants MUST reside in British Columbia, Canada.About Zoic Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to c...
Responsibilities: Rigging and Skinning Cloth and Hair Simulation Asset maintenance Build efficiency scripts Qualifications: 1 years experience Background in rigging and skinning assets Expertise in Maya Knowledge of animation principles and human anatomy Bonus: Python Scripting Experience Game Engine Experience 3D Math Experience Houdini Experience Motion Capture Familiarity BC COMPENSATION AND B...
What does a Technical Artist do? As a Technical Artist on the Frostbite Characters team, you will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to our community of game teams. You'll help make our development process more creator-centric by gathering feedback from content creators throughout EA and working with engineers on the Frostbite ...
Responsibilities: Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets to commu...
Résumé du poste: Our Lighting artists are an integral part of the storytelling process, using their keen eye to manipulate color and light to emphasize shifts of mood both subtle and dynamic. We are looking for artists who thrive in a team environment. This includes the ability to share ideas and also to be open to ideas within the team.Hybrid and Remote opportunities for our Vancouver Studio are...
About Rivian Rivian is on a mission to keep the world adventurous forever. This goes for the emissions-free Electric Adventure Vehicles we build, and the curious, courageous souls we seek to attract. As a company, we constantly challenge what s possible, never simply accepting what has always been done. We reframe old problems, seek new solutions and operate comfortably in areas that are unknown....
Responsibilities Bring life and excitement to the game through your design and implementation of compelling realistic effects. Coordinate with Art, Design and Animation to ensure FX match the quality bar and vision for the game. Fix FX related bugs, including performance and budget issues. Help improve technical pipelines and FX creation techniques/tools. Participate in research and development. ...
Are you a Storyboard Artist with previous experience working on a CG animated production? Our Vancouver studio is hiring CG Storyboard Artists for a short-term 2-month contract! Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighborhood and Los Angeles. Since its inception 25 years ago, Atomic Cartoons ...
AtMainframe Studios, we re creators first. We eat creative and technical challenges for breakfast and come back for more. We ve been doing this for years, and we re still going strong. From our artists to our technical and production folks, everyone is passionate about collaborating on some kickass projects. With partners like Mattel, Netflix, DreamWorks, Sony, Silvergate, and Nickelodeon, it's n...
POSITION SUMMARY: As an Environment Artist with Method s Real-Time division, you will be responsible for crafting immersive and visually stunning virtual environments. Your primary responsibility will be to create highly efficient and photorealistic CG environments using Unreal Engine. The position requires a high degree of technical skill and artistic judgment. You ll be talented at balancing ar...
GENERAL SUBMISSION This advert is an opportunity to submit your resume for future consideration only; not for an active opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available you may be contacted by our Talent Acquisition team. Company : Method Studios Position : Unr...
Company : Method Studios Position : Unreal Environment Artist (Temporary) Location : Vancouver, BC (Remote) *Pay Range : $50.00 - $55.00 CAD hourly POSITION SUMMARY: As an Environment Artist with Method s Real-Time division, you will be responsible for crafting immersive and visually stunning virtual environments. Your primary responsibility will be to create highly efficient and photorealistic C...
Responsibilities: Collaborate with Art & Animation Directors, Engineers, Character & Animation Leads to achieve look development, content pipeline, and runtime implementation goals. Create character look development prototypes, applying latest technologies to aesthetic and performance goals. Collaborate with technical directors to define character performance requirements, diagnose, profile, and ...
What does a Technical Artist do? As a Technical Artist, you will report to Frostbite's Technical Art Manager as a part of the Frostbite content example team. As a member of this team, you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of Game UI tools will directly contrib...