The 3D technical Integrator will have a range of responsibilities from reviewing, maintaining, and updating a variety of synthetic environment (SE) content data sets used within our training ecosystem not limited to the following: Review and define new workflow documentation to provide guidance between the 3D model and Computer-Generated Forces (CGF) teams Closely interact with the team of engine...
This project is an AAA open world MMO ARPG. Set in a magical world above the clouds, humans and mythological creatures attempt to find a way to co-exist. A place where technology and fantasy blend together, new world meets the old and epic adventures await around every corner. Players must find a way to free and liberate creatures that have been corrupted by a powerful evil, and return them to th...
Cloud Chamber is looking for a talented and dazzling Senior Cinematic VFX Artist to partner with our creative team to find artistic and technical approaches to a diverse range of tasks. You will work with the Cinematics Team on challenging and exciting in-game cutscenes and vignettes, driving and tuning our visual identity, and developing and improving upon techniques and visuals with the VFX Dep...
POSITION SUMMARY: As an Environment Artist with Method s Real-Time division, you will be responsible for crafting immersive and visually stunning virtual environments. Your primary responsibility will be to create highly efficient and photorealistic CG environments using Unreal Engine. The position requires a high degree of technical skill and artistic judgment. You ll be talented at balancing ar...
IGG Canada - Elevate Your Career in Mobile Game DevelopmentJoin IGG Canada, a premier mobile game studio nestled at 5 East 8th Ave. Vancouver, Canada. Our studio boasts stunning panoramic views of the city skyline, coastal mountains, and English Bay. With ample space, cutting-edge technology, and an inspiring environment, IGG Canada is where innovation thrives. As a division of IGG (I Got Games),...
Responsibilities: Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets to commu...
Responsibilities: Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. Work wit...
AtMainframe Studios, we re creators first. We eat creative and technical challenges for breakfast and come back for more. We ve been doing this for years, and we re still going strong. From our artists to our technical and production folks, everyone is passionate about collaborating on some kickass projects. With partners like Mattel, Netflix, DreamWorks, Sony, Silvergate, and Nickelodeon, it's n...
Vous êtes passionné(e) par l univers de la beauté ? Vous êtes à la recherche d un emploi offrant de la flexibilité (travail en semaine ou la fin de semaine)? Vous souhaitez rejoindre les équipes d une grande marque de cosmétique reconnue ? Alors cette offre est pour vous ! Si vous êtes une personne très motivée à la recherche d'une opportunité de carrière stimulante et gratifiante, nous vous enco...
Education: Expérience: Education No degree, certificate or diploma Work site environment Non-smoking Air conditioned Work setting Animation studio Tasks Produce 2-D and 3-D animated drawings or computer illustrations Develop the graphic elements that meet the clients' objectives Prepare sketches, layouts and graphic elements Supervision No supervision responsibility Computer and technology knowle...
Description Job Summary: The Sets and Environments Artist is responsible for creating and maintaining set assemblies and set dressing for production sequences and shots. Responsibilities: Create master set assemblies; sequence, and shot-based set dressing to enhance story points and to make aesthetic improvements to a set Generate grass, foliage and other assets procedurally and provide creative ...
Responsibilities Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in-engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide motion ...
Job DescriptionWhen you re a Technical Artist at Ubi Montréal, you know you ve done your job when the feature your team has created for a game is visually stunning while maintaining its cutting-edge performance. You strive to exceed players expectations of a AAA game. To achieve this, you bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of y...
Responsibilities: Tool maintenance and script development Expand proprietary asset management Frameworks Internal toolset management Workflow design and implementation DCC version updates and releases Manage automation jobs on a farm REST API Development Document processes Qualifications: 5 years experience Expertise in Maya Proficient in Python Scripting Game Engine Experience (Commercial or Pro...
Responsibilities:Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life of people around the world. Founded in 1998 with its headquarters in Shenzhen China, our guiding principle is to use technology for good. We are not only a major video game publisher in the world, we also produce other high-quality digital conte...
At Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. That s why we make games that our younger selves used to dream about and that we would like to play (or that we still like to play). And we make sure that everyone has the opportunity to contribute to our collective succe...
Responsibilities: As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creation platf...
Description Job Summary: Under general supervision of 3D Effects Supervisor this position executes simulations and special effects needed for a shot Responsibilities: Simulate natural phenomenon by applying direct and procedural animation techniques to create a variety of effects Create and composite 3D effects elements Create and communicate animation timing for effects Work with production team...
Responsibilities: As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creation platf...
Description Job Summary: The Crowd Simulation Artist generates crowd agents and simulations for production shots. The Crowd Simulation Artist takes part in the development and implementation of crowd simulation systems and techniques. Responsibilities: ? Apply creative and technical skills to create great-looking crowds.? Creates digital crowd behaviors and simulations within Atoms and/or Houdini...
Responsibilities: Collaborate Closely with the Technical Artists, Engineers, World & Object Leads to deliver industry leading content pipelines and runtime implementations. Work with technical art leads to develop procedural content pipelines for Unreal Engine, Houdini, and Substance, empowering world building and object artists to craft best in class content. Work with TDs and TADs to develop co...
Responsibilities: Collaborate Closely with the Technical Artists, Engineers, World & Object Leads to deliver industry leading content pipelines and runtime implementations. Work with technical art leads to develop procedural content pipelines for Unreal Engine, Houdini, and Substance, empowering world building and object artists to craft best in class content. Work with TDs and TADs to develop co...
Company DescriptionVFX studio, Tower 33, seeking VFX supervisors and compositors located in Vancouver. We are an artist-centric studio located in Los Angeles. Our producing team works tirelessly on creating work/life balance for our artists. We are very proud of our culture and commitment to excellence both for our clients as well as our staff. We are seeking to staff our Vancouver office in the ...
Responsibilities Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets ...