Lead Houdini Character FX ArtistThis position is based in Vancouver. All applicants must reside in British Columbia, Canada(Some US Candidates may be considered). About Zoic Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the...
IGG Canada - Elevate Your Career in Mobile Game DevelopmentJoin IGG Canada, a premier mobile game studio nestled at 5 East 8th Ave. Vancouver, Canada. Our studio boasts stunning panoramic views of the city skyline, coastal mountains, and English Bay. With ample space, cutting-edge technology, and an inspiring environment, IGG Canada is where innovation thrives. As a division of IGG (I Got Games),...
Freelance Makeup ArtistLocation: Toronto, Ontario or British Columbia, Vancouver regionsReports to: Retail Excellence LeadContract: Part-time and Temporary until the end of June 2024Your role @ Chanel: The Freelance Makeup Artist is responsible for providing CHANEL client facing services. You will be providing event and sales support at key retailers while keeping the brand customer service, arti...
This is a hybrid role in Vancouver . Pay Range: $40/hr - $43/hr Our client's team is looking for a multi-skilled artist with experience creating traditional graphic design promotional assets. Our ideal candidate should have an understanding of UX/UI design in theory and execution as well as manage
Company Description VFX studio, Tower 33, seeking VFX supervisors and compositors located in Vancouver. We are an artist-centric studio located in Los Angeles. Our producing team works tirelessly on creating work/life balance for our artists. We are very proud of our culture and commitment to excel
Education: No degree, certificate or diplomaExperience: Will trainTasksClear and clean tables, trays and chairsKeep records of the quantities of food usedStock refrigerators and salad barsTake customers' ordersRemove kitchen garbage and trashWork Term: PermanentWork Language: EnglishHours: 40 hours per week
Education: No degree, certificate or diplomaExperience: Will trainTasksClear and clean tables, trays and chairsKeep records of the quantities of food usedStock refrigerators and salad barsTake customers' ordersRemove kitchen garbage and trashWork Term: PermanentWork Language: EnglishHours: 40 hours per week
Responsibilities: Create inspiring and functional high-fidelity visual designs for in-game UI. Work with the team to understand the player needs, motivations, behaviors in order to improve the user experience. Craft UI solutions to balance the interplay between player/user goals, our goals, and technical feasibility using a user-centered approach. Work with UX designers, UI scripters and UI engin...
EA SPORTS is one of the most iconic brands in entertainment connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. Our Advanced Technology Group (ATG) is part of the EA SPORTS Technology organization, focusing on identifying
Responsibilities Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in-engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide motion ...
Responsibilities: Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets to commu...
AtMainframe Studios, we re creators first. We eat creative and technical challenges for breakfast and come back for more. We ve been doing this for years, and we re still going strong. From our artists to our technical and production folks, everyone is passionate about collaborating on some kickass projects. With partners like Mattel, Netflix, DreamWorks, Sony, Silvergate, and Nickelodeon, it's n...
Responsibilities: Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. Work wit...
Education: Expérience: Education No degree, certificate or diploma Work site environment Non-smoking Air conditioned Work setting Animation studio Tasks Produce 2-D and 3-D animated drawings or computer illustrations Develop the graphic elements that meet the clients' objectives Prepare sketches, layouts and graphic elements Supervision No supervision responsibility Computer and technology knowle...
Responsibilities: Tool maintenance and script development Expand proprietary asset management Frameworks Internal toolset management Workflow design and implementation DCC version updates and releases Manage automation jobs on a farm REST API Development Document processes Qualifications: 5 years experience Expertise in Maya Proficient in Python Scripting Game Engine Experience (Commercial or Pro...
Responsibilities: Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof-of-concept work in pre-production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production content g...
Responsibilities: As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creation platf...
Responsibilities: Work with the External Development Director to maintain consistency through established Theming & Tone, References for sections of the world. Work with Level Designers to maintain design intent during art creation process. Ability to guide service providers through technical challenges and provide documentation to maintain visual consistency across the sections of the world. Wor...
Responsibilities: Your role: Collaborate with External Development Team to provide feedback to Service Providers. Partner with other disciplines to understand tasks and scope of work for Service Providers. Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback with quick turn around back to the vendor. Can identify reoccurring i...
Model & Texture (Hard Surface) Artist - Expression of InterestThis position is based in Vancouver. All applicants must reside in British Columbia if applying within Canada.About Zoic Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final pictu...
Responsibilities: Collaborate Closely with the Technical Artists, Engineers, World & Object Leads to deliver industry leading content pipelines and runtime implementations. Work with technical art leads to develop procedural content pipelines for Unreal Engine, Houdini, and Substance, empowering world building and object artists to craft best in class content. Work with TDs and TADs to develop co...
Responsibilities: The main areas of responsibilities include development of content production tools, pipelines, asset optimization/integration, and workflows. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution. You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstra...
Requisition Number:182298Can this position be remote?: NoWe are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.Frostbite is EA s proprietary game engine that comes equipped...
What does a Technical Artist do? As a Technical Artist, you will report to Frostbite's Technical Art Director. You will directly contribute to and push the boundaries of the newest terrain tools and workflows that Frostbite releases to game teams. You'll help make our development process more creator-centric by serving as a link between engineers and game creators. You Will As a Technical Artist ...