Job Description - HARD SURFACE ARTIST End Client: American multinational technology corporation Employment type: Contract. Location: Hybrid at Vancouver office Estimated start date: ASAP Estimated end date: 18 months Daily schedule and OT estimate: Monday-Friday 40 hours a week, 15% hours of OT HARD SURFACE ARTIST - CSG We are seeking a highly creative and motivated Hard Surface Artist. Working o...
What does a Technical Artist do? As a Technical Artist, you will report to Frostbite's Technical Art Manager as a part of the Frostbite content example team. As a member of this team, you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of Game UI tools will directly contrib...
Responsibilities: Working with Art Director, Producers, Technical Artists and Engineers. Troubleshooting and creating workflows and documentation. Establishing visual targets and prototypes. Bringing character concept to life. Leading internal and external teams. Mentoring new artists in the team. Providing feedback and critiques to team members through art reviews. Set quality standards and styl...
Responsibilities: Build playable worlds using real-world data. Create a variety of 3D models (architecture, foliage, props) from photo references and concept art. Partner with designers to support game modes, player encounter needs, and narrative elements Conduct field trips to capture reference photography and scans (photogrammetry) Refine art assets and help solve performance issues. Maintain w...
Background Vista ArtistStart Date: ASAPContract Term: 18 monthsWorkspace type: Candidates must be local to Vancouver and willing to come onsite full time or in a hybrid capacity. Hybrid is currently defined as 3 days in Vancouver Studio.Our client, a leading game studio, is looking for a a highly creative and motivated Background Vista Artist. The Background Vista Artist is responsible for interp...
Senior Product Manager - Digital Ticket Movement, 18-Month Contract page is loaded Senior Product Manager - Digital Ticket Movement, 18-Month Contract Apply locations Edmonton, AB, CAN Saskatoon, SK, CAN Vancouver, BC, CAN Charlottetown, PE, CAN Toronto, ON, CAN time type Full time posted on Posted Yesterday job requisition id JR-67461 Job Summary:Location: Remote in CanadaDivision: Ticketmaster ...
Job Description:Job Description Salary: $65,000-$95,000 -- ICON Creative Studio is Canada s largest independently owned animation entertainment company located in the historic Gastown district of Vancouver, BC Canada with design, storyboarding, modeling, rigging, animation, technical finaling, lighting, visual effects, and compositing artists alongside creative and management teams. Known for our...
Job Description:Job Description Salary: Blinkmoon is looking for a Senior Environment Artist to elevate the environment of our unannounced project to the next level. This is a 3-month contract position, with potential for extension. You are passionate about your craft and can adapt to the project's art styles. You are highly self-motivated and enjoy hands-on problem-solving, particularly when fac...
Job Description:Job Description Salary: $136,500 to $140,400/year Position: CFX Artist - Lead Hiring Range: $136,500 to $140,400/year for a 40 hour work week Term Contract: November start Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year. *Candidates are required to be based in British Columbia* ABOUT IMAGE ENGI...
Job Description:Job Description Salary: $55,000 - $80,000 annually IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IGG (I Got Games), a global interactive digital entertai...
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Job Description :Treyarch s Weapon Art team is on the hunt for a talented, dedicated, and passionate Senior Weapon and Hard Surface Artist to join our team. A successful candidate is an Artist that absolutely LOVES weapons and has the talent and skill to match that love, while being a total team player. This is a critical role which focuses on one of the most important aspects of First Person Sho...
Responsibilities: The Technical Artist is a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs and the Technical Art team. The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development. TAs are expected to assume ownership over any tec...
Responsibilities: The Technical Artist is a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs and the Technical Art team. The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development. TAs are expected to assume ownership over any tec...
Job Description :Treyarch is searching for an exceptional Senior Lighting Artist to join our team. You should have a passion for making games, a technical understanding, and a focus on realistic lighting. Additionally, our ideal candidate would also show examples of environmental lighting they have done for other AAA titles.What you ll do Be responsible for crafting gameplay and in-game cinematic...
Responsibilities Audio Artists focused on UFC Speech will contribute to building commentary and Voice Over systems, and engage in problem-solving throughout all stages of production. Working with the UFC Development team, this individual should possess skills in the recording and editing of quality VO content, as well as advanced asset management. Programmatic scripting skills are a must, as is t...
Responsibilities: As a character focused Technical Artist at Full Circle, you will be joining a team of character specialists to bring to life the joy of skateboarding. You will be working with others from all the major character disciplines within Full Circle to build the workflows and pipelines required to author content in the Frostbite engine. The Technical Artist role will focus on content c...
This is an amazing opportunity for CG Texturing Artists to join the Atomic Vancouver crew on an exciting CG project! Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighborhood and LA. Since its inception over 25 years ago, Atomic Cartoons has created and produced numerous 2D and CG animation productions...
This is an amazing opportunity for experienced CG Texturing Artists to join the Atomic Vancouver! Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighborhood and LA. Since its inception over 25 years ago, Atomic Cartoons has created and produced numerous 2D and CG animation productions including Princess...
Responsibilities Use a DAW to edit, name and organize sound files Work within the FrostED game editor to import, name, and organize audio assets Set up visual scripting logic to trigger assets in software Participate in location sound recording sessions: sound effects, foley, and ambience. Testing and quality control of in-game audio assets Contribute to the training and mentoring of junior Audio...
Responsibilities: Work with the World Building Director and Environment Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with the World Building Director and Technical Art team to explore and test diffe...
In this role, you can expect to:Working closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integrationDeveloping pipelines and tools for the teamContributing to rigging characters, and supporting animators using those rigsResearching and prototyping cutting-edge tools and...
What does a Technical Artist do? As a Technical Artist on the Frostbite Characters team, you will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to our community of game teams. You'll help make our development process more creator-centric by gathering feedback from content creators throughout EA and working with engineers on the Frostbite ...
Our Vancouver CG Assets team is looking for Senior Look Dev Artists! Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighborhood and Los Angeles. Since its inception over 20 years ago, Atomic Cartoons has created and produced numerous 2D and CG animation productions including Princess Power and Last Kids...
OverviewThe Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respec...
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