Description Job Summary: Under general supervision of 3D Effects Supervisor this position executes simulations and special effects needed for a shot Responsibilities: Simulate natural phenomenon by applying direct and procedural animation techniques to create a variety of effects Create and composite 3D effects elements Create and communicate animation timing for effects Work with production team...
Responsibilities Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets ...
Are you an experienced CG Senior FX Artist looking for your next opportunity? Our Vancouver studio is looking to fill a Senior Houdini FX Artist role on an upcoming CG series. Atomic Cartoons Inc. is an award-winning animation studio with locations in Vancouver's Mt. Pleasant Animation District, Ottawa's Hintonburg neighborhood and Los Angeles. Since its inception 25 years ago, Atomic Cartoons ha...
Responsibilities Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets ...
Houdini Character FX Artist - Expression of InterestThis position is based in Vancouver. All applicants MUST reside in British Columbia, Canada.About Zoic Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to c...
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.Sony Pictures Imageworks Canada Inc.725 Granville Street, 5th FloorVancouver, British Columbia, Canada, V7K 1Y4Project based, Full TimeLanguage in work environment...
Titre du poste: Artiste d'effets spéciaux sénior - Senior FX Artist Identifiant de demande de poste: R022883 Description du poste: (English version below) Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d'expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués d...
Titre du poste:Artiste d effets spéciaux sénior Senior FX Artist - BeenoxIdentifiant de demande de poste:R022890Description du poste:Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de tit...
Description Job Summary: The Sets and Environments Artist is responsible for creating and maintaining set assemblies and set dressing for production sequences and shots. Responsibilities: Create master set assemblies; sequence, and shot-based set dressing to enhance story points and to make aesthetic improvements to a set Generate grass, foliage and other assets procedurally and provide creative ...
Responsibilities: Partner closely with the Lead Artists, Designers, and Engineering teams to create high quality real-time visual effects. FX assets include particle systems, meshes, shaders, textures, rigid body sims and animations Create FX assets using EA s proprietary game engine, according to the agreed design and within the constraints of the target hardware and software. There is an emphas...
Description Job Summary: The Lead FX plays a pivotal role within the show, responsible for managing sequences and overseeing the artists assigned to those sequences. As a key member of the leadership team, they contribute significantly to defining the quality and style of the show, working closely with the Effects Supervisor to achieve creative goals. Moreover, effective communication and collabo...
Description Job Summary: The Crowd Simulation Artist generates crowd agents and simulations for production shots. The Crowd Simulation Artist takes part in the development and implementation of crowd simulation systems and techniques. Responsibilities: ? Apply creative and technical skills to create great-looking crowds.? Creates digital crowd behaviors and simulations within Atoms and/or Houdini...
Job Title:Senior Lighting Artist - Treyarch (Vancouver)Requisition ID:R022070Job Description:Treyarch is searching for an exceptional Senior Lighting Artist to join our team. You should have a passion for making games, a technical understanding, and a focus on realistic lighting. Additionally, our ideal candidate would also show examples of environmental lighting they have done for other AAA titl...
What does a Technical Artist do? As a Technical Artist on the Frostbite Characters team, you will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to our community of game teams. You'll help make our development process more creator-centric by gathering feedback from content creators throughout EA and working with engineers on the Frostbite ...
Responsibilities Bring life and excitement to the game through your design and implementation of compelling realistic effects. Coordinate with Art, Design and Animation to ensure FX match the quality bar and vision for the game. Fix FX related bugs, including performance and budget issues. Help improve technical pipelines and FX creation techniques/tools. Participate in research and development. ...
Résumé du poste: Our Lighting artists are an integral part of the storytelling process, using their keen eye to manipulate color and light to emphasize shifts of mood both subtle and dynamic. We are looking for artists who thrive in a team environment. This includes the ability to share ideas and also to be open to ideas within the team.Hybrid and Remote opportunities for our Vancouver Studio are...
Description Job Summary: The Environment Modeling Lead interprets client reference materials, works with the Modeling Supervisor to plan an approach to an environment s construction, builds all needed assets (either alone or as part of a team), and assembles those assets in the Unreal Engine to create the final assembly. A lead also works with new or inexperienced artists to teach best practices ...
Titre du poste:Artiste d effets spéciaux sénior Senior FX Artist - BeenoxIdentifiant de demande de poste:R022890Description du poste:Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de tit...
Responsibilities Provide insights using your experience and perspective as an audio content creator to inform the design and development of new tools and workflows. Build compelling audio tech demos to demonstrate the power of the engine and inspire the community to achieve their creative vision. Write documentation and create training materials to help educate the Frostbite community on the powe...
Description Job Summary: Working with the Matte Painting Supervisor, Lead Matte Painting, Production Designer & Art Director to create matte paintings (e.g., 2D/2.5D/3D background mattes and projections) for a 3D stereoscopic animated feature film. Responsibilities: Create the 2D/2.5D/3D painted (handpainted, 3D or photobash) backgrounds and necessary 3D geometry required to complete any 3D envir...
Description Job Summary: The Modeling Lead reports to the Modeling Supervisor and is responsible for creating both hard surface and organic models. The Lead will also be tasked with guiding new artists through studio artistic and technical standards and practices. Responsibilities: Build production-ready, artistically appealing, and technically sound 3D models based on specific needs of each proj...
Job Description :Treyarch is searching for an exceptional Senior Lighting Artist to join our team. You should have a passion for making games, a technical understanding, and a focus on realistic lighting. Additionally, our ideal candidate would also show examples of environmental lighting they have done for other AAA titles.What you ll do Be responsible for crafting gameplay and in-game cinematic...
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.Sony Pictures Imageworks Canada Inc.725 Granville Street, 5th FloorVancouver, British Columbia, Canada, V7K 1Y4Project based, Full TimeLanguage in work environment...
Responsibilities Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylised textures. Design organic and hard surface textures in order to achieve the desired look of characters, props, and environments. Set up complex surface textures and prep surface files for lighting. Meet show deadlines, participate in Dailies,...
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