This is a hybrid role in Vancouver.Pay Range: $50/hr - $56/hr As a Technical Level Designer, you will work closely with the Lead Technical Level Designer and the Level Design Teams to develop solutions and best practices that deliver against both the technical goals of the project and the player experience.The Level Designer's Responsibilities:Act as the expert and point of contact for the Level ...
Senior Level Designer Description Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is the largest independent developer in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes a commitment...
Our Motion Designer would report to the Director of Post Production. The primary tasks would be to create videos from start to finish primarily using Adobe After Effects in collaboration with our animation and art teams. The secondary tasks would be to assist other Post Production team members if necessary, and to learn and enhance skills. What you'll be doing Creating storyboards, animatics, sty...
Requisition Number:179814Can this position be remote?: NoWe are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.We are Frostbite Frostbite is EA s proprietary game engine th...
The roleSince several work modes are offered to all our employees (% from home, Flex, % in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.Headquartered in Montreal, Behaviour has more than 1, employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and...
Bombardier is a global leader, creating innovative and game-changing planes. Our products and services provide world-class transportation experiences that set new standards in passenger comfort, energy, efficiency, reliability and safety. We are a global organization focused on working together with a team spirit.In your role, you will Are you a formally trained Industrial Designer with a passion...
Responsibilities: Deliver systems design and information architecture of EA's cross-platform social systems, ensuring every feature ships at quality, adds value, and delights our players. Collaborate across different game studios to bring to life cross-platform social experiences that integrate into their games and meet the needs of their players. Ideate, concept, and share ideas with other desig...
Responsibilities Collaborate with product managers to clarify and refine requirements and ensure they are aligned with the product vision and objectives. Lead studies by collaborating with research, using both generative methods, such as interviews and surveys, and evaluative methods like usability studies. Translate research insights into actionable workflows and designs using UX tools like Figm...
Job DescriptionAs a level designer at Ubisoft Montréal, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with. You'll help create the quests that will guide players through an immersive, memorable and rich adventure.You'll draw the blueprint of what players will see and experience within a part of an immersive world!You are an ar...
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outrid...
Job Description As a level designer at Ubisoft Montréal, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with. You'll help create the quests that will guide players through an immersive, memorable and rich adventure. You'll draw the blueprint of what players will see and experience within a part of an immersive world! You are an...
Work Term: Permanent Work Language: English Hours: 30 to 35 hours per week Education: College, CEGEP or other non-university certificate or diploma from a program of 1 year to 2 years Experience: 1 to less than 7 months Work setting Game studio Private company, corporation or industry Tasks Supervise other graphic designers or graphic arts technicians Estimate time to complete graphic designs and...
WHAT MAKES US EPIC?At the core of Epic s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we re always innovating.Being Epic means being a part of a team that continually strives ...
Job Description As a Game Designer in progression at Ubi Québec, you'll be the creative energy behind a specific set of game systems and mechanics.You provide players with tools to build unique gameplay experiences and opportunities to make meaningful choices. You go through an iterative, hands-on process of adjusting and balancing your design as you bring it from concept to playability. Througho...
As a leading mobile games developer, Jam City is looking to level up our talent for our talent team in Toronto. We re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. PERKS & BENEFITS Unlimited Vacation*Employer Paid Benefits*Additional Flex Healthcare Spending*Parental leave and Kin care*RRSP Matching*Company Events such as movie n...
Cloud Chamber is looking for an adventurously creative Narrative Designer to join our global development team. Under the guidance of the Lead Narrative Designer you will be responsible for. narrative sequences, mechanics, and systems that deliver compelling narrative content in an immersive game world. You will collaborate closely with various creative stakeholders, including writers, designers, ...
Why PlayStation? PlayStation isn t just the Best Place to Play it s also the Best Place to Work. Today, we re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create a...
Job Description When you re a Level Designer at Ubisoft Saguenay, you are the creator and director of interactive experiences that will touch the player. You bring the overarching story of the game to life by combining a selection of challenges, atmospheres and elements that will create a plethora of fun possibilities for the player to discover. Like a hidden maestro, you arrange the flow, rhythm...
About Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workfo...
Job DescriptionDescription du posteRejoignez l équipe de conception technique de Disney Dreamlight Valley. Dans ce stage vous serez responsable de l intégration d une grande variété d asset. Vous serez responsable de transformer des modèles 3d en des ingrédients de jeu qui iront directement dans entre les mains des joueurs. Principales tâches et responsabilités :Création et intégration d'objets e...
Responsibilities Work with design leadership to help form the vision for areas of the game, and ensure that designs follow the product vision. Collaborate with all team disciplines, including artists, QV, engineers, and producers to get support from the team and guide a feature from initial design to live service. Operate as a bridge between feature development and design for the upcoming title a...
We are seeking a Lead Game Designer, ready to step into a world of innovation and excitement. Our client is developing a new casual, cooperative party game that's set to dazzle on Nintendo's upcoming next-gen console. Picture the engaging fun of Overcooked meets Party Animals, but with your signature design. We've already garnered raves from hundreds of play testers. Now, we're looking for a visi...
Responsibilities Own and develop gameplay features from pitching through to release. Communicate the game's design to the team. Incorporate ideas and feedback from across the gameplay team. Work with animation, art, audio, design, programming, and visual effects to develop your features. Give concise and helpful feedback to help improve all aspects of the game. Contribute to the development of to...
About Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workfo...
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