Job Description :Treyarch s Weapon Art team is on the hunt for a talented, dedicated, and passionate Senior Weapon and Hard Surface Artist to join our team. A successful candidate is an Artist that absolutely LOVES weapons and has the talent and skill to match that love, while being a total team player. This is a critical role which focuses on one of the most important aspects of First Person Sho...
Responsibilities Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in-engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide motion ...
Responsibilities: Create inspiring and functional high-fidelity visual designs for in-game UI. Work with the team to understand the player needs, motivations, behaviors in order to improve the user experience. Craft UI solutions to balance the interplay between player/user goals, our goals, and technical feasibility using a user-centered approach. Work with UX designers, UI scripters and UI engin...
Durée de l'emploi: Permanent Langue de travail: Anglais Heures de travail: 30 hours per week Education: Expérience: Education College/CEGEP or equivalent experience Work site environment Non-smoking Air conditioned Work setting Printing shop Shop fabrication Tasks Supervise other graphic designers or graphic arts technicians Estimate time to complete graphic designs and illustrations Adapt existi...
What does a Technical Artist do? As a Technical Artist, you will report to Frostbite's Technical Art Manager as a part of the Frostbite content example team. As a member of this team, you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of Game UI tools will directly contrib...
Work Term: Permanent Work Language: English Hours: 40 hours per week Education: No degree, certificate or diploma Experience: 2 years to less than 3 years Work site environment Air conditioned Quiet Work setting Printing shop Industrial Private company, corporation or industry Tasks Estimate time to complete graphic designs and illustrations Adapt existing illustrations Consult with clients to de...
What does a Technical Artist do? As a Technical Artist on the Frostbite Characters team, you will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to our community of game teams. You'll help make our development process more creator-centric by gathering feedback from content creators throughout EA and working with engineers on the Frostbite ...